You should aim to get an attack speed as close to but under the listed numbers above, going over will result in a sharp drop in trigger rate, Trigger rate is displayed in pob if you select the spell being triggered as the main skill, to check your aps you must manually select the linked attack skill in the second dropdown of the main skill list In general, weapons with dexterity requirements (e.g., bows and daggers) have higher attack speed than weapons with strength requirements (e.g., staves and maces). What drives us to kill, to carve and to shred? Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills which reserve mana. "Test subjects were unable to strike even a motionless target. All characters have the following attack speed stats. Traps are very similar to spells, but are not affected by cast speed or spell damage mods. The following Cluster Jewel keystone passive skills are related to attack speed: The following Ascendancy passive skills are related to attack speed: "Attack Speed" redirects here. These passive skills grant increased attack speed with two-handed melee weapons. / Attacks with Supported Skill are Ancestrally Boosted, no more than once every (2.5-1.8) seconds. Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. In their crimson nightmare, the Vaal are still sacrificing themselves to her glory and beauty. Contents 1 Totems as monsters 2 Totems as allies 2.1 Active totem limit 2.2 Totem range 2.3 Skills cast by totems 2.4 Totem stats 2.5 Totem buffs 3 Totem skills 3.1 Active skill gems It's very noticable. Performs a series of quick teleports towards a targeted location. If dual wielding, will strike with both weapons. Consumes Rage at an accelerating rate to provide a powerful buff, granting more attack damage, attack speed, movement speed, and less damage taken. Monsters from the Breach do not grant Experience or drop Items, Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies, 2% of Physical Damage Converted to Cold Damage, Deals (33-362) to (65-672) Physical Damage. Deals (11.7-439.4) Base Fire Damage per second. They are affected by % trap laying speed, and relevant damage mods. Attacks a small area in front of you. "The Spirit of War knows nothing of good and evil. Casting a spell consists of cast time and other time mechanics and spell effect. "Physical forces and flames seem to share some innate bond. Dive through enemies, dealing weapon damage. Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion. These passive skills grant increased attack speed with swords. Lumbering as a sea lion, clumsy as a berry-drunk pigeon. 0 Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming 4 comments Master yourself before you seek to master others. The minion will die when you have no Virulence. Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. Converts 5% of Physical Damage to a random Element. 1% of Physical Damage Converted to Chaos Damage, 0.5% chance to also Poison a nearby Enemy when you inflict Poison. These passive skills grant increased attack speed with melee weapons. Cannot be used by Traps or Mines. If the branded enemy has 20 energy, each activation will instead deal a pulse of area damage. Stop channelling to teleport to the illusion, dealing a final wave of damage. His final sensation was of the executioner's blade. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance. An Emperor must conquer his own darkness before he can act as a beacon of light. "Recommend further production of Prototype #122. If no specific monster is targeted, one is picked at random. These passive skills grant increased cast speed while dual wielding. Consumes a corpse, which temporarily empowers your minions with swiftness. Kinetic Bolt - Path of Exile Wiki Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. Supported Skills have 1% reduced Attack Speed, Supported Skills Repeat 2 additional times, Supported Skills deal 0.5% increased Area Damage, Supported Skills have 0.5% increased Area of Effect, Supported Skills have 0.5% less Attack Speed, Supported Skills deal (35-49)% more Melee Area Damage. These passive skills grant increased cast speed for totems. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions. Instead, cast speed is used for that purpose. Is it better to find new lands - or to create them? Grants Minions +0.1% Chance to Block Attack Damage. One by one, they stood their ground against a creature. Witness the emergence of a new cosmic power. Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. Forge your Perseverance on the Anvil of Faith. Supported Skills deal 1% increased Physical Damage, Supported Skills deal (60-64)% more Physical Projectile Attack Damage.

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poe convert attack speed to cast speed