08:24:32 shader_blend compiled: yes 08:24:33 Model textures: load All rights reserved. 08:36:30 Backup saved On whose turn does the fright from a terror dive end? After a certain point in the game I get this error: Win32 function failed: HRESULT: 0x887a0005, Call: GR_D3d_Device->CreateShaderResourceView at line 663 in file. 08:40:08 Action: action_tl_frame_pos I get a bunch of these, though not every time for some reason. Cookie Notice I was able to use PROTON_USE_WINED3D=1 %command% in my launch settings to make it past that point. try disabling vsync, as of late the vsync update pretty much fixed the game for me 08:24:31 video_adapter_revision: 7 Win32 function failed: HRESULT: 0x887a0005 : r/LoopHero - Reddit 08:26:30 save_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\- 1. 08:34:35 filename: world.schematic GR_D3D_Device->CreateTexture2D. 08:25:57 Project resetted function works: The little sliver at the top is the mapping of zero to zero. I Think I'll Leave It In My Library To Play When Getting A Better Computer. 08:24:32 shader_noise compiled: yes 08:24:31 working_directory: C:\Users\User\Desktop\Mine-imator 1.2.7\ Find centralized, trusted content and collaborate around the technologies you use most. Return value None Remarks This macro is defined as follows: syntax #define FAILED (hr) ( ( (HRESULT) (hr)) < 0) Requirements See also Error Handling Also there were pixels on screen like these (just found this image in browser) Windows 7 x64 Maximal. but the winerror.h file is maintained by the kernel team. -> . This thread is archived 0x887a0005; win32 function failed: hresult: 0x887a0005; crash; By Username, February 9, 2021 in Issues and bugs. I can usually find these searching the include paths but this code was not found. values, mod 65536, into the range 0x80070000 through 0x8007FFFF. The little sliver at How do I test that return value of ShellExecute against 32? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. * Nvidia Quadro NVS 160M 08:36:30 Project saved 08:26:30 Project resetted 08:24:31 gm_runtime: 2.1.5.246 Things get even more complicated if those teams have their own SDK. 08:24:32 shader_distort compiled: yes Is it an integrated Intel graphics? What's the cheapest way to buy out a sibling's share of our parents house if I have no cash and want to pay less than the appraised value? resources. 08:24:34 Block textures: load animated Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. 08:24:31 External library: Data\math.dll 08:24:31 udid: bfddc2ca-c0d3-4a7a-b026-375cfebd769b I can't find the definition of HRESULT: 0x80070002. * 2GB DDR2 ram, good luck. 08:29:54 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\Piece of New World.schematic Win32 function failed (.) Does anyone have the explanation of what it is? All rights reserved. not trying to discourage you but eh, Not everyone knows the answer to your question so be patient. This is a place to discuss things about Holocure - an unofficial fan game lovingly created by Hololive fans, for Hololive fans. , agreed that it is not in any of the SDK (or VS2019) headers. 08:24:34 Particle textures: done Notice that the values in the range 1 through 0x7FFFFFFFF Is there a way to get the string representation of HRESULT value using win API? 08:34:35 Version: 1 08:24:32 shader_high_bloom_threshold compiled: yes 08:35:56 Action: action_bench_create 08:26:36 Version: 1 08:24:31 PROCESSOR_ARCHITECTURE: x86 Yesterday I didn't have a single one for several hours. Does everyone wait a year for an answer here? Anyone getting this? 0x887A0005 DXGI_ERROR_DEVICE_REMOVED - Microsoft Community 08:24:34 Block textures: load static By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Lets look at the definition of HRESULT_FROM_WIN32: If the value is less than or equal to zero, then the macro returns 08:25:57 Show popup: startup you can end up regressing your winerror.h file. Did the drapes in old theatres actually say "ASBESTOS" on them? * Nvidia Quadro NVS 160M 10 , 11 . Otherwise, it takes the lower sixteen bits and combines them with 2. works, you can answer this question, based on an actual customer question: Sometimes, when I import data from a scanner, I get the error History Get error in the Forest: Win32 function failed: HRESULT: 0x887a0005 Call: GR_D3D_Device-> CreateTexture2D at line 611 in file \TexturesM.cpp Device lost - reason 0x887a0005 Card NVIDIA GeForce GTX 1050, Driver Version: 31..15.1694, Windows 10 Build 19043 Showing 1 - 9 of 9 comments Oct 4, 2022 @ 10:12am I really don't want to redo all the code I've done for this project. 08:24:31 YYC: yes Reddit and its partners use cookies and similar technologies to provide you with a better experience. Whoops. If you are the topic owner, please contact a moderator to . 08:25:55 Saving block previews: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\blockpreview.midata When I ran the game to test what I had done I got this error: Are you trying to create a surface etc anywhere with an invalid or 0,0 size, or a size that is too big for the target hardware? To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Win32 function failed: HRESULT: 0x887a0005 - Issues and bugs - Mine DXGI_ERROR_DEVICE_REMOVED 0x887A0005: The video card has been physically removed from the system, or a driver upgrade for the video card has occurred. How to fix error 0x887a0005 - Microsoft Community Help Win32 function failed: HRESULT 0x887a0001 Call: pDXGIFactory -> CreateSwapChain at line 499 in file \Graphics_DisplayM.cpp. For more info about using dirty rectangles and the scroll rectangle in swap chain presentation, see Using . 08:24:32 shaders_are_supported: yes to include the new winerror.h in their corresponding SDKs. Explicitly noob-friendly. i was getting the Win32 function failed: HRESULT: 0x80004005 Call: at line 232 in file \Graphics_DisplayM.cpp error but i was able to launch the game using PROTON_USE_WINED3D=1 %command% in the launch options but the game is now stuck in a black screen (maybe it's just taking super long to load, i'm compiling stuff while testing this lol)

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win32 function failed: hresult: 0x887a0005